top of page
Here are links to two prepared series of Hickey lessons that can be used remotely (such as over Zoom), and resources to play and prepare interactive activities to be used on screens for in-person or remote teaching. See also Games for Classrooms for more sites.
Note: Some sites require you to create an account to use them. Please report broken links to firstname.lastname@example.org.
Online Reading Teaching
Presentations based on The English Club app and Hickey Method, for online or in-class lessons. Currently presentations for Hickey website lessons 1-25b (English Club levels 1-34). (Thanks to Gordon College Remedial Teaching Workshop, by Dr. Stephanie Fuchs & Dr. Jackie Teplitz, design by Maya Roginsky, Oriyan De-Sevilya, Shani Cohen & Lital Bergman)
Online Reading Resources
Guided Phonics Reading Program by Hanny Fuks. Bitmoji reading rooms, and how to create them.
Virtual Library PDF Hanny Fuks-Reading Virtual Library Project 2020-2021, see link at end to YouTube tutorial for how to create a virtual classroom.
The English Club app
for mobile devices
Apple and Android smartphones and tablets, 50 levels of material (up to Hickey Lesson 39)
Worksheets and progress assessments
Optional extra free activities to accompany The English Club app and books through Level 33, or the lessons on this website (see Individual Lesson Materials, the first lesson for Lessons 1c-23a)
Online Whiteboard: Whiteboard.fi
A tool to enable you and your learners to write and draw freely on a shared whiteboard.
Site to create interactive activities.
Special thanks to Hagit Lahav & Sharon Deitch, Lots of teachers have created activities with material from Hickey and The English Club! If you create materials to share in Community, please title/tag with "Hickey Method" and/or "The English Club" and lesson number.
for making worksheet files interactive. (You can use worksheets from www.EnglishClubApp.com). Example by Hagit Lahav.
An online service where your students can record themselves reading aloud and send you the recordings.
Wheel of Names
Enter your own list of words to create a wheel, spin the wheel and let the student read (and translate?) the word that is chosen. (You can set interface language.)
"Any activity is more memorable if it’s presented as a game. Use Genially to gamify and create activities, from quizzes to escape rooms, filled with interactivity and animation."
bottom of page